zip or 7z file and process it ? or do i must to use a. I hope I didn't make it too confusing, you can add me if you want and I'll try to help you out best I can:D: I hope I didn't make it too confusing, you can add me if you want and I'll try to help you out best I can When this is done click its name on the side of the window and move it up in the load order until it's directly below the official DLC it affects. Install the Unofficial Oblivion Patch (user-made mod) Install the Unofficial Official Mods Patch (user-made mod) Install the Official Construction Set 1.2.404 Install this way if you do not have Shivering Isles Install Oblivion 1.0 Install Official 1.1.511 Patch (only if you want the launcher to be fully functional) Install Official 1.2. When this is done, activate the mod (in this case, the patch) you just added to OBMM by pressing its name and install it. zip, press "Create", then "Add Archive" and choose each. Then download the patches that come in a. Download oblivion mod manager, install and open it. ![]() This guy knows what he's talking about, you should follow his advice. Also, make sure you're using the latest versions of this tool and the mods: ![]() If you plan to use mods that replace textures, you will need Oblivion Mod Manager anyway for its "Archive Invalidation" function that makes that obligatory process really fast and easy. Although I recommend using the program Oblivion Mod Manager to arrange properly the loading order (each official DLC followed by its unofficial patch mod and files). Originally posted by Azrael:Decompress the mods inside the "Data" folder of the game, and then activate the mods in "Data Files" from the launcher.
0 Comments
Leave a Reply. |